hen the opportunity to have a bigger role in bringing Underworld Ascendant to life, as well as playing in the System Shock universe once again, helping to bring these games to a 21st century audience, I just couldn’t say no. Though he says that he loved his work as an educator, the allure of working on these familiar franchises was too hard to ignore: He'll be taking a role as studio director there later this year once his teaching duties at UT Austin wrap up. OtherSide itself was founded by Looking Glass Studios alumni Paul Neurath, and Spector's actually been serving as a creative advisor at the studio for a while now. And since he worked as a producer on the original System Shock and both Ultima: Underworld games, Spector is more than a little familiar with each of the classic franchises that OtherSide is reviving. Though he had a hand in the creation of titles as varied as Wing Commander and Epic Mickey and Crusader: No Remorse, the most influential game he's ever worked on is probably the original Deus Ex, for which he served as project director. If you're unfamiliar with him, let's just say that Spector's resume runs deep. Today it's announced that there will be a familiar hand guiding the ongoing development of both games: Warren Spector. Then in December the company announced that it had obtained the rights to produce System Shock 3. First, OtherSide ran a successful Kickstarter campaign for Underworld Ascendant, a spiritual successor to the Ultima: Underworld series. Last year, OtherSide Entertainment announced that the studio would be adding two more games to the ever expanding list of classic game revivals.
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